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Educational Level:
Middle school programming  
Topics/Subjects:
Engineering and technology  
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Now showing results 31-40 of 55

This is a lesson about landing site selection. Learners will work in teams to determine a landing site for their Mars Rover that best relates to their scientific question. They use technology skills to research Gale Crater through an online... (View More)

Learners create art inspired by authentic NASA planetary image data while learning to recognize the geology on planetary surfaces, uniquely inspiring learner engagement. This presentation and accompanying activity use the elements of art - shape,... (View More)

Students will design, build and then test a rain gauge to measure precipitation. By sharing their results, they will recognize the need for standardization and precision in scientific tools. All background information, student worksheets and... (View More)

This resource is a 4 x 6" lenticular card on NASA's HS3 (Hurricane and Severe Storm Sentinel) aircraft mission, which will overfly tropical storms and hurricanes using NASA's Global Hawk Unmanned Aircraft Systems (UAS) in the Northern Atlantic,... (View More)

This is an activity about albedo, which is a measurement of the reflectance of a planetary surface. Learners will classify areas on an image in terms of albedo values and then sketch their own portion of an image from space. These sketches are... (View More)

Learners will investigate probes and rovers to learn how they are built, learn about the propulsion, navigation, controls and daily handling of spacecraft, gather, and analyze data from multiple sources on the internet, and understand how rovers... (View More)

This activity introduces the electromagnetic spectrum. A riddle is proposed and users stroll through an imaginary amusement park to identify the object being described. During the journey, they discover the different types of electromagnetic energy... (View More)

Audience: Informal education

This is a series of three webpages about how humans and computers communicate. Learners will explore the binary and hexidecimal systems and how engineers use them to translate spacecraft data into images.

This is a game about data compression. Learners will use virtual foam balls to explore the different compression methods (lossless, lossy, and superchannel) used by the Earth Observing 3 mission.

This lithograph contains a photograph of the airborne observatory in flight and provides reference information regarding SOFIA's Mission, the telescope, and observatory operations.

Audience: Informal education
Materials Cost: Free