Filters: Your search found 6 results.
Educational Level:
High school programming  
Instructional Strategies:
Hands-on learning  
Materials Cost:
$1 - $5  
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Now showing results 1-6 of 6

This unit focuses on local plant species; students learn to identify common species and will examine their life cycle characteristics as evidence of climate change. Through the use of the national citizen science project titled Project BudBurst,... (View More)

Students are introduced to the carbon cycle through discussion, modeling and a game. Students then complete activities and investigations on Greenhouse gasses, photosynthesis, cellular respiration and ecosystem services (functions and values of... (View More)

This is an activity about ultraviolet light. Participants will experiment with ultraviolet light sensitive plastic beads, which are generally white but turn colors when exposed to UV light. Participants are informed about the nature and risks of UV... (View More)

This activity is a short engineering design challenge to be completed by individual students or small teams. A real-world problem is presented, designing buildings for hurricane-prone areas, but in a simulated way that works in a classroom, after... (View More)

In this activity, learners replicate the scientific processes of observing, forming an explanation, revising and communicating about a model of a comet. Learners construct a model of features of a comet using an assortment of common craft supplies.... (View More)

In this activity, students construct adding slide rules, scaled with linear calibrations like ordinary rulers. Students learn to move these scales relative to each other in ways that add and subtract distances, thus calculating sums and differences.... (View More)