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This is an activity about solar energy. Learners will first use computers to research and learn how solar panels convert sunlight into electricity. Next, they will calculate the surface area of solar panels board a satellite and their total power... (View More) generated in various positions of the satellite, given the dimension of the panels. After, learners will organize and write a report summarizing the information about the MMS mission satellites. This activity requires student access to internet accessible computers. This is lesson four as part of the MMS Mission Educator's Instructional Guide. (View Less)
This is a series of three webpages about how humans and computers communicate. Learners will explore the binary and hexidecimal systems and how engineers use them to translate spacecraft data into images.
This is a building-wide enrichment program consisting of a series of posters and accompanying questions designed to pique student interest in science concepts and their application to the world in which we live. Accompanying each poster is a series... (View More) of question sheets of increasing difficulty levels that students answer and submit at a designated location (collection box, office, etc.). Random prize drawings can be used to recognize/celebrate student participation. The purpose is to expose students to and create school-wide interest about science so students want to "STOP for Science" as displays are changed throughout the year. Although the focus is building-wide, content can be linked to classrooms through use of accompanying teacher resource guides. The website includes several resources for program facilitators, including posters, answer sheets, podcasts, implementation guide and webinars for facilitators. The program targets grades 3-6 for independent use, but can be used with grades K-2 with adult or upper grade level assistance. Each poster in the series stands alone and is not tied to concepts in other posters. Therefore, posters can be displayed in any sequence desired. (View Less)
One particular type of domino game, sometimes called the All Fives Domino game, uses multiples of five in order to score points. It can be the basis for a number of games designed to develop conceptual understanding of multiples of numbers through... (View More) twelve and provide opportunities to reinforce learning objectives in a fun and competitive manner. This resource is from PUMAS - Practical Uses of Math and Science - a collection of brief examples created by scientists and engineers showing how math and science topics taught in K-12 classes have real world applications. (View Less)
It is common in the real world to see mathematical examples where the cents sign was used when the dollar sign was supposed to be used. Converting and comparing decimals and fractions can help clear up this misconception. Two real coupons clipped... (View More) from a Sunday paper coupon section are included in this activity. This resource is from PUMAS - Practical Uses of Math and Science - a collection of brief examples created by scientists and engineers showing how math and science topics taught in K-12 classes have real world applications. (View Less)